![]() Neon White feels great to play on a fundamental level, and the game's visuals are stylish and striking. Completing a level might be simple enough, but the goal is to master them, a process that demands and rewards repeat runs so that each inch of the layout is memorized. While there is some variety, most stages require players to kill every enemy on their way to the endpoint. An action-platformer centering around a fascinating card system, Neon White challenges players to repeatedly run through levels so they seek the best time they can manage. Speedrunning is not for everyone, but Neon White just might convince the non-believers. Players who never played the original will find a lot to enjoy in the new version, while veterans who have repeatedly accompanied Leon on his European adventure will find a journey that holds a few surprises. The remake could never hope to be as groundbreaking as Capcom's GameCube classic consequently, the game opts to provide a more consistent experience. Capcom knows a thing or two about remakes, and while 2019's Resident Evil 2 is still arguably the standard-bearer, 2023's Resident Evil 4 comes very close to claiming that crown.ΔΆ005's Resident Evil 4 reshaped the third-person shooter genre, casting a shadow that continues to linger to this day. While neither release makes their predecessor obsolete, they are high-quality modern renditions that present enough new ideas to offer more than just a fresh coat of paint. But even at full price, I would still recommend it.2023's opening quarter has produced two remakes of all-time great survival horror games. But overall, it's a very good game and the remastered version is a solid deal, especially if you find it for cheap. ![]() I didn't enjoy the last few levels of the game. Also, from level 10 through 13, the game gets an incredible difficulty spike for really no reason: from there you get to deal with traps, enemies that can go through shafts like you - and can't be killed - and you also have some annoying mechanics to deal with as well. And later one of my key targets got killed while I wasn't even near and the reason I noticed that was because I got the trophy because I would never have realized it! And last, and least really, the game feels a little padded at times: certain levels are fine but some lack the charm and smarts of the other and I got tired sometimes because it wasn't as fun as before. Secondly, the game does get buggy sometimes: I accidentally died once by running to a wall.no idea why really, I was disintegrated as if a laser was there. Bottom line, controls aren't exactly stellar, but I wouldn't say they're terrible either. Sometimes executions won't even work and instead, I accidentally punch the guards and the hook occasionally hooks me farther than I wanted, killing me in the process. For the controls, it's most noticeable when you try to move bodies around to hide them: the button to pick the bodies is O but it's the same button also for hiding yourself and it can be problematic when you want to hide these bodies from other guards. The only thing that bothered me with it, and they're nitpicks so be easy with me, is that the game has some issues with controls and has occasional bugs too, as well as having some padding in the levels that felt unnecessary. ![]() Add the fact that the game is fairly long - 12 levels + an additional one for the remastered version, which also unlocks a new costume and tools - you get a very lengthy but fun game that I think everyone will enjoy. Said points are only used to gain the marks which are used for unlocking upgrades, like additional executions and tools. The game was essentially a 2D action-platformer but in a way I would say "it's more like a Puzzle game with action elements": even if our nameless ninja can kill and has a lot of moves to use the levels are made in a way that you have to find the solution without making too much noise or die and the final result would give you points according to how you played. Its art style was and still is very good to look at, very reminiscent of Samurai Jack and similar, and the setting is a sort of modern world with still bits and pieces of antiquity and more. Mark of the Ninja was originally released in 2012 and it was a very good stealth-based game with very interesting mechanics and a rather intriguing story that didn't want to be imposed and instead was more of a background thing, which made the game easier to follow. Then a few days ago I saw this game on discount and I thought "hey, I remember this game being good, I'll play it again! Oh, it's a remaster too". Then a I bought the original game years ago on the pc and had a pretty good time, despite needing a controller to be able to play properly. I bought the original game years ago on the pc and had a pretty good time, despite needing a controller to be able to play properly.
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